Price for Freedom: Avarice [InProgress, Build 25.2] (Team Dead Deer) [uncen] [2022, ADV, RPG, Text based, Fighting, Combat, Animation, Fantasy, Male protagonist, Monster Girl, Elf, Oral, Blowjob, Seduction] [eng]



Открылся новый торрент трекер Sexitorrent и Форум


Price for Freedom: Avarice
Год выпуска: 2022
Жанр: ADV, RPG, Text based, Fighting, Combat, Animation, Fantasy, Male protagonist, Monster Girl, Elf, Oral, Blowjob, Seduction
Цензура: Отсутствует
Разработчик/Издатель: Team Dead Deer
Платформа: PC/Windows
Тип издания: В разработке
Лекарство: Не требуется
Версия: Build 25.2
Язык игры (сюжет): Английский
Язык интерфейса: Английский
Язык озвучки: Отсутствует
Системные требования: OS Windows 64bit; CPU I3 (4 core); RAM 2GB; VRAM 2GB; HDD ~7.3GB
Описание: Price for Freedom: Avarice - это эротическая cRPG, созданная в общей вселенной Price for Freedom. Войдите в наш мир в роли Редика, человека, который хочет забыть о своем прошлом и начать новую жизнь в городе свободной торговли Кальдеа.
Однако вы обнаружите, что начать все заново не так-то просто в регионе, находящемся на грани войны. Вы оказываетесь втянуты в политические интриги, войну банд и культов, и все это под пристальным вниманием влиятельных лиц, борющихся за контроль над городом, пока региональная держава Атлатка не довела войну до конца.
Действие игры Avarice разворачивается за 87 лет до событий веб-комикса и включает в себя исследование, пошаговые бои, членов группы, выбор с последствиями и множество персонажей-компаньонов со своими историями и отношениями, которые завершаются роскошной страстью. В игре уже доступно множество эротического контента, а в будущем планируется еще больше.
Анимированные сцены: 42.
Уникальный саундтрек: 30 музыкальных композиций.
Количество слов: 450 000+.
Количество часов игры: не менее 25+ часов.
Группа: 4 компаньона.
Разнообразные приключения: 28 квестов.
Уникальные анимированные спрайты персонажей: 78.
Уникальные типы врагов: 22.
100% нарисованные вручную локации персонажей и сцен.
Внутриигровые редакторы диалогов и квестов.
Доп. информация:
Прохождение
Patreon code для открытия галереи и читов - Tail
Установлен Patreon Crack (enables patreon content)
Рекомендуется включить Vsync в настройках игры.

Changelog

Build 25.0
- Aya and Dee 2 animated scenes and CG.
- Aya and Dee cuddles sprite.
- 3 new Aya dialogue portrait poses.
- Improved Aya dialogue portrait expressions and arms.
- Improved Hera dialogue portrait.
- Aya animated sprite.
- 1 new Dee dialogue portrait pose and new expressions.
- 4 new hidden collectible pinups.
- Monster hunter inn location.
- Reworked the old docks location.
- A new soundtrack named "Nighttime Armony".
- Hiho theme soundtrack.
- All the prologue fights are now in the world rather than instanced.
- New combat tutorial at the beginning of the prologue and a combat glossary.
- Persistent effects system affecting the combat, such as being drunk.
- Polished the prologue.
- Updated the game from Unity 2019 to 2021.
Build 24.1
- Nailah pole dance event at the brothel.
- 3 Nailah animated sprites with removable clothes.
- Reworked the Velvet Oasis second floor location.
- Nailah pinup collectable (3 variations).
- Post-Osh'to tribe quest dialogue with companions.
- Halmech Temple location in Kaldea's Gatehouse.
- Add FoW to Kaldea's infirmary.
- Scylla theme soundtrack (2 variations).
Build 23.2
Another small fix for Shamara quest and showing Osh'to camping scene in the gallery after her second scene.
Build 23.0 Public
- Osh'to scene with 3 animated CG and 2 static CG.
- Osh'to second companion quest.
- 2 new Osh'to collectible pinups.
- Osh'to nude cuddles sprite.
- Ogres tribe camp location.
- 9 unique ogres tribe yurt locations.
- Savannah location.
- River location.
- Samara 4 new dialogue portrait poses.
- Osh'to 2 new dialogue portrait poses.
- Hiho 3 new dialogue portrait poses.
- Scylla and Mara new dialogue portrait expressions.
- Ogre elder dialogue portrait.
- Ogre elder sprite.
- Ogre nomad sprites.
- Several unique Ogre female/male sprites.
- Reworked troglodytes cards and abilities.
- Area of effect hex used by troglodytes.
- New combat cards design with clear difficulty categories.
- Ogre tribe music.
- Samara sprite and portraits bandana.
- Press Alt key to highlight all the interactables.
Build 22.1 Public
This patch should solve all the issues reported so far as well as a bunch of small fix to improve the game experience.
Build 22.0 Public
- Iski sprite scene (2 animated sprites).
- New main quest development.
- New side quest (saurian farmers family).
- 1 hidden collectible (Iski).
- Laqab Riaz dialogue portrait and animated sprite.
- Master dialogue portrait and animated sprite.
- Katie animated sprite.
- UUlk dialogue portrait.
- Kimber dialogue portrait.
- Improved iski dialogue portrait.
- 4 new locations (Alkeign).
- Visual effect above companions when they want to dialogue.
- Inventory storage available in the party Nathan's inn room.
- General quality settings now affects the fog of war quality as well.
Build 21.0 Public
- [Patreon] Second brothel quest.
- [Patreon] Katie scene with 2 animated CG.
- 1 collectible pinup of Katie.
- 2 special sprites for Katie.
- Terri anal animations.
- The main character appearance can be customized in the cheats.
- Improve Esther dialogue portrait.
- Improve Katie dialogue portrait.
- Knight on a Pike inn second floor location.
- Knight on a Pike innkeeper sprite.
- New Old Docks warehouse locations.
- The combat fog of war now handles multiple characters.
- Enemies behind walls in combat are now visible.
- The prologue first fight happens in the world rather than an instanced location.
- Highlight characters limbs behind walls in combat.
- Highlight the characters on which a given skill can be executed this turn.
- New skill wheel to execute skills quickly (hold left mouse button on the target).
- Combat portrait animations.
- Show the characters movement range.
- Show the current skill range.
- Visual combat cell effects for reactions and delayed actions, with tool-tips.
- Combat cell selection animation.
- Show which health bar is associated with the limb under the mouse.
Build 20.0 Public
- [Patreon] Scylla scene with 3 animated CG and 2 static CG.
- [Patreon] Scylla companion quest with 2 pinups.
- New Terri scene anal dialogue.
- A new Iski collectible to find.
- Sleeping sprite of all the companions, separate clothes layers.
- Swimming and water sprites for Samara, Hiho and Osh'To.
- Sleep mechanism associated with the beds.
- Ohmish knight animated sprite.
- 2 new dialogue portrait for Verona along with some new expressions.
- 3 new dialogue portrait for Scylla along with some new expressions.
- New dialogue for Katrina. She is now Toreign's inn bartender.
- Kaldea magician dialogue at his shop.
- 4 new locations for Scylla quest (wilderness riverside, and new slums area / building).
- 23 new foliage, bushes and trees.
- Scenes now use the game post process.
- New in game quest editor.

Build 6-19.1

Build 19.1 Public
Fix the game freeze in combat and other bugs / typos.
Build 19.0
- [Patreon] Terri scene with 2 animated CG.
- [Patreon] Terri quest with 1 pinup.
- [Patreon] Main quest bandit fort aftermath.
- [Patreon] More main story progress in Toreign.
- [Public] Osh'To recruitment quest and scene.
- 2 new collectible pinups to find.
- Toreign boat inn location, with two floors.
- Toreign 3 other new locations.
- Mage shop location, two floors.
- Terri animated sprite, including nude version.
- Terri portrait has more expressions to play with.
- Uulk dialogue portrait and updated sprite.
- Admiral Gracer sprite (not animated) and dialogue portrait.
- Mage sprite (not animated).
- 4 Lizard Merchant sprites (not animated).
- 3 nobles animated sprites variants.
Build 18.2
This is most likely the final update for the Hiho build. We are aware it is annoying for some people to download the whole game with every small update, and we will try to make a proper updater for the game, so you can quickly patch it instead.
This one fixes a bunch of smaller bugs with some quests, as well as typos thanks to nice folks from our discord. Please keep reporting anything wrong you find, it really help to improve the overall quality over time.
Hiho first scene is reachable again in the public build (it was made unreachable due to an oversight in the new patreon quest).
And our friends from Thailand wont be stuck in the loading screen anymore (hopefully).
Build 18.1
- [Patreon] Hiho scene with 3 animated CG.
- [Patreon] Hiho 2 new quests and 1 collectible.
- Moira revisit scene 3 new animated variants (oral, missionary, and vag on table).
- Verona post scene lizard ladies flash pinups.
- Camping in the wild allows to redo Samara and Hiho camp scenes.
- 3 new locations for Hiho quest.
- A pinup to find in Hiho quest.
- Basis of the new combat system.
- A new enemy type: Sectants.
- Hiho first scene now happens after the first visit to the temple.
- Add "Hiho at Nathan's inn" event after her first quest.
- Add the party table to Nathan's inn.
- Fix the strongboxes.
- Fix the short freeze during the first combat loading.
- Some combat area have special environment effects.
Build 17
- [Patreon] Moira scene with 2 animated CG and 2 still shots.
- [Patreon] Main quest part 2.
- 3 pinups to find.
- 1 new soundtrack.
- 5 books collectibles.
- 4 new animated sprites: Corpse trader, 3 captive girls.
- 6 new locations (Bandit Fort).
- Increase characters running speed.
Build 16.1
- [Public] Scylla scene.
- Fix all the known issues specific to Mac and Linux.
- Optimize the characters sprites and dialogue portrait textures.
- Various minor bug and typos fixes.
Build 16
- [Patreon] Alenai scene with 2 animated CG and 2 still shots.
- [Patreon] Main quest part 1.
- [Patreon] 1 collectible to find.
- 1 new soundtrack.
- 10 new animated character sprites: Alenai, Moira, Atlathka Footmen, Bandit Lizard, Bandit Boss, Modular Worker, Kimber, Noble, Worker Speaker, Caroline.
- 4 dialogue portraits: Alenai, Moira, Caroline, Worker Speaker.
- Military camp location.
- Alenai tent location.
- Kaldea Government district location.
- Townhall location.
- Slums Warehouse 2 floors location.
- Outskirts village edge location.
- Moira's home location.
- Save are now jpeg images.
- Old saves are converted to jpeg on game launch.
- Sitting mechanic for a few NPC.
- Screen resolution and Fullscreen mode can be changed in game.
- Removed the unity launcher.
Build 15
- [Patreon] Verona second quest.
- [Patreon] Verona second scene with 2 animated CG and 5 still shots.
- [Patreon] Samara third quest with 1 collectible.
- [Patreon] Garroth mini-quest.
- Add the Slums location in Kaldea.
- Shaman hut location.
- Zahra shaman animated sprite.
- New Abomination enemy.
- Items stacks can finally be split in the inventory.
- Items can now be dropped on the ground and picked up.
- 7 new items.
- New Diff system for the dialogue editor.
- SubscribeStar support.
Build 14
- [Patreon] Samara new quests.
- [Patreon] Samara scene with 3 animated CG.
- [Patreon] 3 Samara pinups.
- [Public] Iski second scene.
- Samara sprite rework.
- Reworked Samara first quest.
- New pirates enemies sprites and abilities.
- Samara theme soundtrack (2 variants).
- Nathan's Inn theme soundtrack (2 variants).
- 5 collectible pictures.
- 5 new locations (Galleon).
Build 13
- [Patreon] Osh'To companion quest.
- [Patreon] Osh'To scene.
- [Public] Katrina scene.
- New companion: Osh'To.
- A new species/enemies named Koyt.
- 2 new collectibles.
- 5 new locations.
- Rework the Gatehouse location.
- Rework the Trade District location.
- 1 new soundtracks.
- 1 codex entry.
- Pack Mule passive to increase the max carry weight.
Build 12
- [Patreon] Whole new quest adventure.
- [Patreon] Adventure scene.
- [Public] Terri scene.
- 14 new locations.
- Combat directly in travel mode.
- 6 new enemies with unique abilities.
- 7 new drawings to collect.
- 2 illustrated smut books to collect.
- 2 collectible books.
- 7 illustrated codex entries.
- Customize the main character appearance.
- ~20 new skill upgrades.
- New passives upgrades system.
- ~20 new items.
- Ability to consume food to recover health between fights.
- 2 new soundtracks.
- ~50 new sound effects.
- Revisited the items sold by the merchants.
- New environment lighting system.
- Combat matchmaker & Save editor (Alt + E).
Build 11
- [Patreon] Iski follow up encounter (rest at the inn).
- [Public] Katie scene.
- Portion of combat damages are carried until resting at an inn or a camp (new item).
- Speak to Nathan to rest at the Inn.
- Nathan's inn second floor location.
- Add 6 more combat skills to Samara.
- Add 7 more combat skills to Hiho.
- Samara sprite arm tattoo.
- Asynchronous combat animations: Removes most of the waiting in combat.
- Improved combat cards animations.
- Help overlay in combat to quickly show the shortcuts.
- Add a way to edit the combat settings directly.
- New quests walkthrough
Build 10
- Scylla scene.
- Follow up quest with Scylla.
- 3 new locations for the Scylla quest.
- New skills tree upgrades system.
- Main title soundtrack (from AoiichiNiiSan).
- Knight on pike location (in the old docks).
- Ambient music for the knight on pike (from Psychix).
- Hiho updated half body portrait.
- Samara updated half body portrait.
- Hiho and Samara skills icons.
- Ability to equip and unequip your weapon with R.
- Play the game soundtrack from the gallery.
- Edit the characters relationship from the cheats.
- The scenes unlocked are now saved into the save files in addition to globally.
- A few more collectible pinups.
Build 9
- Nailah smut scene.
- Katrina sprite / portrait.
- New companion Calypso with quest / sprite / portrait.
- New big village location (Toreign).
- 3 smaller interior locations in Toreign.
- Ability to skip the prologue in new game.
- Blood effects in combat.
- Merchants and trade system.
- Sell and Buy items UI.
- Goldra sprite / portrait.
- Alistra sprite / portrait.
- Chickens!
- New village soundtrack.
- Ambient track with three variants.
- And two other ambient tracks.
- Gallery portraits randomizer.
- Companions relationship system (currently doesn't affect gameplay but will have effect later on).
- Campfire location (day/night variants).
- 20 new animated foliages types.
- Ability for characters to sit.
- Corpse sprite Thugs and Bandits.
- Includes a save to access the new content directly (PatreonBuild9).
- Iski sprite / portrait.
- Thief guild location where you can find her after, location will later host a vendor as well.
- Hiho quest updated to work with the new location instead of placeholder dialogue.
- Misc bug\typo fixes.
- Fast game loading and reduced memory usage.
- New animated splash screen.
- Includes a save to access the new content directly (PatreonBuild9)
With this comes our first new town-hub outside of Kaldea. There is lots to do in fleshing the location out and exploration, so keep an eye out for changes in future updates. Here are a few of our big points I’d like to mention more in depth:
Build 7
- 3 new girls with fully animated scenes.
- Big introduction quest with its unique locations and story.
- Additional side quests.
- Heavily reworked combat.
- Lots of UI updates and new mechanics: inventory, leveling, world, bestiary, quest log, new travel and combat HUD.
- Much more alive town with moving crowds of people.
- Lots of new locations big and small.
- 4 new enemies.
- Lots of additional visuals including particles, special effects, animated plants and misc wildlife.
- Lots of new ambient tracks and sound effects.
- Dynamic fog of war and line of sight.
- Lots of lore information in the codex encyclopedia.
- Collectibles scattered around the map.
- Enormous list of bug fixes.
Build 6
- Terri dialogues, portrait and lewd scene.
- Implement the world map, and quick travel to major locations (M key)
- New combat music from AoiichiNiiSan
- Companions following the player move information
- Protect Hera shipment from blackfurs, new combat scenario. Now blackfurs will attempt to destroy cache, you will have to kill all of them and distract them from attacking cache.
- Benjin can help the player in Hera quest final combat
- Improve the saves system (standalone files, track game version)
- Take and display a screenshot of saved games (embedded into the save file)
- Allow changing the dialogue text colours
- New shortcuts: Inventory (I), Quests (Q), Journal (J), Map (M), Abilities (X) - Improve random NPC AI
- Fix various combat bugs
- Add an option to control the crowd collision radius
I'm a bit late to update you all, but Terri's scene has been finished! We may be delaying Iski (our kobold girl) past this month depending on our art workflow. We had a prospective animator in the worlds but they have backed out. No bad blood, they were going to give it a shot and just didn't feel animating in 2D was something they wanted to do, but it did leave us in a sticky-ish situation!
The next update will be large, very large... so that might have gone unnoticed if I was smart and didn't mention it, but here I am still typing... not highlighting and erasing that for some reason... damn my stupid honesty!
But that's not to say we will be light on content, oh no... expect a very healthy serving of stuff in the next update. Well, that's all from me and Team Dead Deer for now!
Demo contains: 3 locations, 1 companion, 1 sex scene, 1 short quest, and some extra NPCs to talk to.
Keep in mind combat is in very raw shape, due we couldn't polish it in such small time window so we added optional "skip combat" button if you don't want to go through it.

Скриншоты